This portfolio represents a range of material covering the lectures within the course, Digital Culture and Technology at Kings College London.

From the very basics of computer hardware and software to its applications within areas of cultural interest it aims to comprehensively show where computing can be applied and where technology is likely to arrive in future.

The interesting thing between computer technologies and culture is its ever increasing interdependance. As computing technologies improve we finds more and more applications for it within culture and the humanities. As culture looks to take advantage of what computing facilities it studies what is possible and what could be possible. The answers to the latter question has lead to innovation and new technologies being created as a result.

This portfolio attempts to capture some of the interesting areas covering these innovations and present them in a form accessible to everyone.